BTC RANCHMAN 2 - RSG & VORP

BTC RANCHMAN 2 - RSG & VORP

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πŸ‚ btc-ranchman 2

Complete Ranch Management System for RedM/RP

Turn ranches in your server into a complete experience of work, progression, management, and roleplay.

btc-ranchman 2 is a complete ranch management system for RedM/RP servers, designed to allow players to manage and grow full ranch operations in a deep, immersive, and highly configurable way.

With this system, ranches stop being just locations on the map and become active rural properties inside your server, with animals, workers, production, maintenance tasks, horses, ranch events, and integrations with other systems.

This is not just an animal script.
It is a complete rural profession for your RedM server.


🌾 A new layer of rural life for your server

In RedM servers, rural life has huge potential to create roleplay, progression, and long-term player engagement.

btc-ranchman 2 was built to turn that potential into real gameplay.

Players can create their own routine as ranchers, take care of animals, manage properties, organize workers, produce resources, handle ranch tasks, and build a rural operation inside the RP world.

This creates a long-term experience, ideal for servers that want more retention, more profession options, and more interaction between players.


🏑 Complete ranch management

Each ranch has its own management structure, allowing it to work as an organized rural property inside your server.

The system includes:

  • Ranch ownership system.

  • Ranch management options.

  • Ownership transfer.

  • Custom ranch name.

  • Defined owner.

  • Ranch players workers.

  • Roles and permissions.

  • Internal ranch balance.

  • Private ranch storage.

  • Ranch status.

  • Individual webhook.

  • Troughs by animal type.

  • Ranch event level.

With this structure, ranches gain organization, control, and real value inside your server gameplay.


πŸ‘₯ Workers, roles, and permissions

btc-ranchman 2 allows ranches to have players workers with different access levels.

Available roles:

  • Rookie.

  • Ranch Hand.

  • Foreman.

  • Manager.

The ranch owner has the highest level of access, while other actions depend on the player’s permissions.

This makes it possible to create an internal hierarchy inside the property and encourages work-based roleplay, team management, and responsibility.

Ranching does not need to be a solo activity.
It can become an operation managed by multiple players.


πŸ’Ό Internal ranch balance

Each ranch has its own internal balance system.

The ranch balance can be used for configured ranch features, such as:

  • Ranch deposits.

  • Ranch withdrawals.

  • Maintenance-related payments.

  • Trough upgrades.

  • Ranch event management.

The system can be adapted to the economy of each server through configuration.

This allows the ranch to connect naturally with other gameplay systems and server progression.


πŸ„ Animals with progression

Animals in btc-ranchman 2 have persistent and dynamic attributes.

They are not just static items.
They evolve, change over time, and require care.

Animal attributes include:

  • Age.

  • Weight.

  • Health.

  • Hunger.

  • Condition.

  • Growth-related data.

These attributes can affect:

  • Production.

  • Ranch progression.

  • Animal value.

  • Animal condition.

  • Resource generation.

This creates a continuous experience where players need to manage their ranch with planning and consistency.

The result is a system that creates routine, progression, and responsibility.


πŸ“ Supported animal types

The system already works with different animal categories, each one with its own function inside the gameplay.

Examples included in the resource:

  • Cattle.

  • Birds.

  • Pigs.

  • Sheep.

  • Goats.

  • Horses.

  • Turkeys.

In addition, btc-ranchman 2 has an open structure that allows new animal types to be added according to your server’s needs.

This makes it possible to expand the rural gameplay, create new production routes, and adapt the system to the style of each RP community.


πŸ₯› Rural production

Taking care of animals generates useful ranch resources.

Examples of production available in the system:

  • Milk from cattle and goats.

  • Eggs from birds and turkeys.

  • Wool from sheep.

  • Collection rewards from pigs.

  • Increased value for trained horses.

  • Configurable item rewards through ranch systems.

The better players take care of their animals, the better the potential return.

This turns ranching into a continuous activity where results depend on care, time, organization, and management.


🐣 Animal growth and expansion

The system includes mechanics that allow ranches to grow over time.

Animal progression can depend on factors such as:

  • Health.

  • Condition.

  • Minimum age.

  • Configured cooldowns.

For birds, there is a specific egg-related logic with configurable timing.

For horses, there are special compatibility rules involving horse, donkey, and mule systems.

This allows players to build a ranch over time instead of simply managing ready-to-use animals.

It is an important mechanic for servers that want progression, investment, and planning inside rural life.


🌽 Feeding and troughs

Animals can be fed individually or in bulk.

The system also includes troughs by animal type, each with its own configuration.

Troughs can have:

  • Own capacity.

  • Upgrade level.

  • Configurable cost by species.

  • Refilling through food items.

This adds an operational management layer to the ranch.

Players need to keep stock, feed animals, and invest in upgrades to make ranch management easier.


πŸ› οΈ Maintenance tasks

Each ranch area can require maintenance tasks.

Examples of tasks:

  • Clean animal areas.

  • Take care of hay.

  • Make repairs.

  • Refill water.

Tasks can include:

  • Required items.

  • Execution time.

  • Quality increase or decrease.

  • Possible item return.

This feature helps create an active routine for players working at the ranch.

It also gives workers practical duties inside the property, strengthening work-based roleplay.


πŸ›‘οΈ Ranch events system

btc-ranchman 2 includes a ranch event system that can create extra challenges for the property.

When the event level reaches the configured limit, a ranch event can happen if the owner or workers are online.

Players can manage the ranch event level using configured options from the ranch balance.

This mechanic adds activity and emergent situations to the system without making the ranch feel static.

The ranch is not just a passive property.
It is an asset that needs attention and management.


🧾 Configurable ranch reward routes

The system includes configurable reward routes that can be adapted to your server economy.

Each animal category can have its own requirements, such as:

  • Minimum weight.

  • Minimum health.

  • Minimum condition.

  • Minimum age.

  • Item rewards.

  • Configured rewards.

This allows the server to balance different paths, such as raising animals, producing resources, and generating configured rewards.

These systems make the rural economy more complete and give players more options when deciding how to manage their ranch.


🐎 Horses as a premium product

In RedM, horses are a central part of the experience.

That is why btc-ranchman 2 includes special horse-related features.

The system includes:

  • Training with cooldown.

  • Training progress up to 100%.

  • Value multiplier when trained.

  • Prices by coat/model.

  • Optional integration with btc-stable.

  • Horse transfer/import to stables.

This allows horses to be treated as a high-value element inside the ranch system.

Players can invest time into training and increase the final value of the animal.


πŸ›’ Animal shop with showroom

The resource includes animal shops through NPCs and a visual purchase interface.

The shop includes:

  • Dynamic stock.

  • Separation by animal type.

  • Animal preview.

  • Health information.

  • Age information.

  • Hunger information.

  • Weight information.

  • Condition information.

  • Displayed price.

  • Custom name on purchase.

  • Pagination to handle many animals.

This makes the purchase process more immersive, visual, and professional.

Players can evaluate the animal before choosing it, making the experience much more interesting than a simple item list.


πŸ–₯️ Complete NUI interface

btc-ranchman 2 includes a western/dark-style NUI interface that fits the RedM universe.

The interface includes multiple panels:

  • Main ranch panel.

  • Overview.

  • Animal management.

  • Worker management.

  • Ranch balance.

  • Area tasks.

  • Troughs.

  • Eggs.

  • Stable.

  • Animal shop/showroom.

  • Direct animal interaction.

  • Admin panel.

The interface was designed to make ranch management easier and provide a more visual experience for players.


πŸ”— Integrations and compatibility

Required

  • btc-core

Uses

  • oxmysql

Optional integrations

  • btc-houses, to link ranches to properties.

  • btc-stable, for horses.

  • btc-business, for advanced server integrations.

The system also includes server-side exports for integration with other resources.

Available exports:

  • IsRanchOwner

  • AssignRanchOwner

  • TransferRanchOwner

  • GetAllRanchApiData

These exports allow btc-ranchman 2 to connect with other systems, admin panels, house systems, shops, or custom server tools.


βš™οΈ Open customization

The project was designed for adaptation.

Customizable areas include:

  • General configuration.

  • Ranches and locations.

  • Animal areas.

  • Animal types.

  • Prices.

  • Feeding items.

  • Production.

  • Ranch reward routes.

  • Ranch events.

  • Webhooks.

  • Animations and open functions.

  • Ownership rules.

  • Transfer rules.

  • Management rules.

There is also structure to add new animals, allowing you to define attributes, production logic, animal variations, areas, images, and reward rules.

This makes the system flexible for different server styles.


πŸ“Š Database and persistence

The system uses oxmysql and automatically creates/checks the main tables.

Main tables:

  • btc_ranchman

  • btc_ranchman_animals

  • btc_ranchman_eggs

  • btc_ranchman_settings

  • btc_ranchman_hibernating_animals

It also adds missing columns when necessary, including:

  • Creation date.

  • Next configured charge.

  • Ranch status.

  • Webhook.

  • Troughs.

  • Ranch event level.

Persistence allows ranches, animals, eggs, settings, and important data to be properly maintained in the database.


πŸš€ Performance and architecture

The script includes important decisions for server operation.

Technical points:

  • Lazy loading of detailed ranch data.

  • Initial cache with basic data.

  • Animals and eggs loaded on demand.

  • Animal hibernation on restart/shutdown.

  • Automatic task backfill when new animal types are added.

  • Clear separation between client, server, shared, config, html, and images.

These decisions help with organization, maintenance, and system continuity.


🌎 Multi-language support

The resource includes multi-language support in:

  • en-us

  • pt-br

Other languages can be added or edited according to your server’s needs.


βœ… Benefits for players

With btc-ranchman 2, players get a profession with real progression.

They can:

  • Manage a property.

  • Build a herd.

  • Produce resources.

  • Organize a team.

  • Manage ranch events.

  • Optimize progression.

  • Create a gameplay routine.

  • Participate in the server economy.

  • Work as a group.

  • Build long-term stories.

The system rewards presence, planning, and teamwork.


βœ… Benefits for the server

For the server, the script delivers:

  • More player retention.

  • More interaction between players.

  • More economic routes.

  • More demand for rural items.

  • More event opportunities.

  • More depth for profession systems.

  • More content for solo players.

  • More content for groups.

  • More tools for staff and administration.

  • More use for rural properties.

  • More value for horses and animals.

It is a resource that strengthens both gameplay and economy.


πŸ”₯ Why btc-ranchman 2 stands out

btc-ranchman 2 stands out by combining multiple systems into one rural experience.

It brings together:

  • Property management.

  • Animal progression.

  • Rural production.

  • Workers and permissions.

  • Visual interface.

  • Persistent database.

  • Ranch events.

  • Horse training.

  • Integrations.

  • Open customization.

  • Maintenance tasks.

  • Internal ranch balance.

  • Animal shop with showroom.

Many scripts deliver only one part of the rural experience.

btc-ranchman 2 delivers the full cycle: management, care, production, events, progression, and long-term gameplay.


⚠️ Requirements and important notes

Before installing, please consider:

  • Requires btc-core.

  • Uses oxmysql.

  • Integrations with btc-houses, btc-stable, and btc-business are optional and depend on those resources being active.

  • If you are migrating from V1, previous database tables must be removed before installing V2.

  • Prices, progression values, production, and timers should be balanced according to your server economy.

  • Frameworks: RSG and VORP.

  • Video: Soon.


🀠 Final summary

btc-ranchman 2 turns ranches into active rural properties inside your RedM server.

Players can manage land, raise animals, produce resources, organize workers, manage ranch events, train horses, and build long-term roleplay stories.

More than a ranch system, it delivers a new layer of rural life for RedM/RP servers.

Ranching, production, workers, ranch events, horses, NUI, and full management in one system.

Give your players a true rural profession.