BTC SELLDRUGS [VORP AND RSG]

BTC SELLDRUGS [VORP AND RSG]

$25.00

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**btc-selldrugs** allows players to approach world NPCs and attempt to sell products configured by the server. Each negotiation can be accepted or refused, and a refusal can turn into a police report, creating real tension for sellers and new patrol opportunities for officers.

## Highlights

- NPC selling system for world pedestrians.

- Interaction through `ox_target` or native RedM aim/prompt.

- Configurable selling areas.

- Items, prices, and quantities per location.

- NPC acceptance chance.

- NPCs react to refusals.

- Police call only when an NPC refuses the offer.

- Configurable delay before the report reaches police.

- Police blip with pulsing search area.

- Police jobs configurable per location.

- Minimum on-duty police requirement.

- Sale bonus based on online police.

- Seller job blacklist.

- NPC model blacklist.

- Configurable cooldown.

- Option for refusals to count, or not count, toward cooldown.

- Webhook audit for sales.

- Configurable language through locale.

- Open police module for customization.

## A Sale Is Never Just a Sale

The player finds an NPC, interacts through target or prompt, and attempts the deal. From there, the server decides the result based on your configuration:

- The NPC can accept and buy the products.

- The NPC can refuse and walk away.

- The NPC can refuse, report the sale, and run away scared.

When a report happens, on-duty officers receive an alert, a map blip, and a pulsing area showing where the incident may have happened. This makes the search more interesting without giving away a perfect location.

## Built for Roleplay

btc-selldrugs is designed to create organic situations:

- sellers looking for active areas;

- real risk when approaching strangers;

- police receiving reports of suspicious activity;

- chases, patrols, and approaches happening naturally;

- illegal economy controlled through configuration.

It is not just a button-to-money system. The sale has risk, reaction, and consequence.

## Fully Configurable

You can configure:

- selling locations

- radius for each area;

- allowed selling hours;

- sold products;

- minimum and maximum price;

- minimum and maximum quantity;

- NPC acceptance chance;

- NPC police call chance;

- cooldown time;

- whether refusals apply cooldown;

- police jobs called;

- minimum on-duty police;

- bonus per online officer;

- blips and notifications;

- pulsing map area;

- webhook;

- texts in English or PT-BR.

## Police Integrated Into the Flow

The police call was built as a separated, editable module. This allows each server to adapt the report to its own police system while keeping the base simple and easy to modify.

The default flow already includes

- finding on-duty officers;

- filtering by jobs configured for the location;

- notification for officers;

- main blip;

- pulsing search area;

- configurable blip duration;

- configurable report delay.

## Server-Side Security

Important actions are validated server-side:

- area check;

- cooldown check;

- blacklisted job check;

- online police check;

- item check;

- item removal;

- player payment;

- webhook registration.

The client only handles visual interaction, animations, prompt/target, and local NPC behavior.

## Open Files

The buyer can edit:

- `config/config.lua`

- `locale.lua`

- `server/modules/police.lua`

- `client/modules/police.lua`

This makes it easier to adapt the script to different servers, icons, jobs, and police systems.

## Dependency

- `btc-core`

Compatible with the ecosystem based on the btc-core bridge.

## Ideal for Servers That Want

- A more controlled illegal economy.

- More interaction between criminals and police.

- NPC selling with real risk.

- Simple per-location configuration.

- A lightweight, direct, and easy-to-adjust system.

- A ready base for custom police call logic.